Ī trio of skins are available for those who pre-ordered StarCraft: Remastered. Skins are not usable in Co-op Missions, as many skins are made to represent separate units in the mode. Building skins will be introduced in the fourth war chest. Several other skin sets have been storyboarded, including Mecha sets for terran, Shakuras, Judicator and Frost for protoss and Aquatic, Feral and Jungle for zerg. After a time, each race's skinset from a War Chest will be purchasable normally. War Chests provide a full set of racial skins for each race. These can be set in the "large format games" section of the skins tab. Īs of Patch 3.12, only four skins at a time per race may be used in games with four or more players. Īs of BlizzCon 2016, there are no plans to disable skins for competitive multiplayer. In comparison to Heroes of the Storm, StarCraft II skins will be more grounded, and intended to be in sync with the setting. Skins will not be too "crazy " regardless of the skin, it is intended that players are easily able to identify which unit is which. With Patch 3.7 of Legacy of the Void, skins are now available for purchase through the StarCraft II client. Initially only available with collector's editions, skins have gradually been added through other means. An early screenshot of skins in StarCraft II
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